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  • GameChanger
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  • 57


  • Argument:

    Active careers in life simulators are adored, especially if they are well thought out. Sadly, those we have seen in the past didn’t really have a place in their own worlds, so events had to be spawned to keep the player busy, and it breaks the immersion. However, there are jobs which are fun and challenging to play, and blend so well…Read More

  • Argument:

    Life simulation games are traditionally in a POV (point of view) that is disconnected from the avatars. The camera hovers above the world, unchained, free to explore separate from the avatars. It’s not really third person POV- more like a god POV. It has its advantages, and is impossible to do without when it comes to construction, but…Read More

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