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  • Weather Ideas

  • killmeknow

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    November 25, 2019 at 9:09 pm
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    Weather should have big events (ei: hurricanes, snowstorms, hail), but they should be relatively rare.

    – Rainstorms: Not everything will be classified as rainstorms, ofc. There will be different specifications, like “Drizzle,” “Rainstorm,” and “Thunderstorm.” Your young Parafolk can create mudpies/mudcakes, play in the mud, and jump in puddles (it would be cool if Parafolk who had a childish trait still had these options as they grow older). If there is a thunderstorm, your Parafolk who wander outside have the chance to be hit by lightning. In most cases, your Parafolk will die from the electrocution. In some cases if they pass out/survive, they can get a confident, tense, scared mood. If they are holding an umbrella, the umbrella is hit by the lightning instead.

    – Flooding: This can possibly happen to a Para’s house if they live on level ground or underground. I can see this as being difficult to implement, and somewhat useless to gameplay, but an interesting obstacle for your Parafolk to overcome. Parafolk with houses on the level or underground can take extra precautions to avoid flooding (installing drains outside, reinforcing water pipes, etc).

    – Snow: Depending on the temperature outside, snow will or will not melt. It can be continuously be built onto if it continues to snow. There can be different conditions, like “Flurry,” “Snow,” and “Snowstorm.” Your Parafolk can shovel snow out of the driveway or can build Snow-Paras, throw snowballs (this action shouldn’t be as boring as it is in Sims 4, there should be some flesh to it hopefully), and go sledding if there’s a hill nearby.

    – Hail: This can be a rare event, that only happens when it is humid and has rained a day or two beforehand. Of course, your Para can be hurt by hail, but not extensively. If they’re outside for a short amount of time, they may get a tense mood because they were hit by the hail. Hail can damage car windows (and maybe some other things, but this is the only object that came to mind). If a Para is holding an umbrella outside, there is a rare chance the hail will rip through the umbrella.

    – Umbrellas: These can come into aid when it is sunny, rainy, snowy, basically any weather. It would be cool if there was an option to customize our Para’s umbrellas, like choosing their colors and patterns, and maybe adding tiny pictures like hearts or cats to them? Also, when a Para’s umbrella breaks, they can recycle it, mend it, or buy new parts for it. If this is too complicated, you can just pay to get the entire thing replaced.

    – Animals: Wild animals with coats affected by weather will also change with the seasons. For example: Hares/rabbits, foxes, and deer become white in winter and brown or red during the warmer seasons.

    – Plants: Specific plants bloom each season, maybe snowbells grow during the winter and sunflowers during the summer.

    • This discussion was modified 11 months ago by  killmeknow.
    23+
  • fern

    Humble Hubkin
    November 25, 2019 at 9:48 pm
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    I love all these ideas! But I think if the umbrella were struck by lightning, it would probably hurt the para too since they’re the one holding the umbrella. Otherwise people may abuse the system of their paras being practically invincible in the stormy weather because they have lots of umbrellas.

    5+
  • gamedomino

    Star Hubkin
    November 25, 2019 at 10:38 pm
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    This is a great idea and I like how you described each thing in good detail, I think that the disasters should also be varied based on where the parafolk live, so if there was a tropical area for example then it would be basically nearly impossible to have a hailstorm.

    6+
  • killmeknow

    Newbie
    November 26, 2019 at 1:19 am
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    [quote quote=5891]This is a great idea and I like how you described each thing in good detail, I think that the disasters should also be varied based on where the parafolk live, so if there was a tropical area for example then it would be basically nearly impossible to have a hailstorm.

    [/quote]

    You’re right, I hadn’t thought of that. Maybe when a Para is electrocuted and they’re holding the umbrella, they umbrella doesn’t do anything except get fried after. Or maybe, it absorbs some of the shock and the Para is slightly hurt instead.

    7+
  • Jinxin

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    November 26, 2019 at 4:42 pm
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    [quote quote=5896]You’re right, I hadn’t thought of that. Maybe when a Para is electrocuted and they’re holding the umbrella, they umbrella doesn’t do anything except get fried after. Or maybe, it absorbs some of the shock and the Para is slightly hurt instead.[/quote]
    If a Para was holding a metal umbrella, then they would just be more likely to get struck by lightning, it wouldn’t really affect how badly the Para gets hurt. I don’t know how it would work with plastic handles though since you’re not directly touching the umbrella.
    If plastic is safer maybe you could buy a cheap umbrella with a metal handle, or a more expensive one with a plastic handle?

    3+
  • fern

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    November 26, 2019 at 5:30 pm
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    Perhaps it’d be best to keep it simple after all. If a para is holding an umbrella, they’d be more likely to get struck, but it wouldn’t electrocute them. I imagine the experience would be very startling though and make them tense for a while; or if the paras have fears, they may develop a fear of storms because of their experience of being struck by lightning.

    5+
  • Jinxin

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    November 26, 2019 at 6:37 pm
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    [quote quote=5918]if the paras have fears, they may develop a fear of storms because of their experience of being struck by lightning.[/quote]
    I really like this idea, not just for storms. Having your Para’s gain fears or avoid mistakes, and generally make different decisions based on past experience would be really interesting and add a bit more realism to the game.

    6+
  • cakeefeatured

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    June 2, 2020 at 2:43 am
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    It’d be nice if we could have foggy mornings or foggy nights too ranging from heavy to light,where the temperature would drop from time to time

    11+
  • bailey

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    June 2, 2020 at 6:00 pm
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    I like all of the ideas here, minus the flooding. I think that’s a bit too much for a challenge. But everything else sounds great. I think it would be great for young Parakids to be able to play in the rain, mud puddles, and snow.

    4+
  • reilly

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    June 3, 2020 at 1:34 am
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    To expand on animals, in the spring there would be more life and animals and maybe even babies following their mom? That would be super cute. I would like different levels of rain like drizzle, rain, heavy rain, etc. I would also like something like favorite weather. Maybe the para would get a happy modlet for having that weather. Personally, I love the rain.

    8+
  • MagaCarter

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    June 7, 2020 at 10:54 pm
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    only if there’s a change to have icy sidewalks/driveways due to neighbouring paras who spend too much time in their cars don’t bother to shovel their driveways/sidewalks after its shows making it a skating rink when the weather warms up for a bit and then gets cold again- for neighbouring pedestrians,

    1+
  • Erin

    Paraling
    June 9, 2020 at 5:15 am
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    I wish that there would be more options for different moods during weather. Some people love cold weather/snow, others hate it. Some, (like myself) enjoy thunderstorms, while many find them to be stressful. (Not that I’m going outside in thunderstorms, but inside the house I enjoy it.Grinning) I think that could also add realism and more customization to the game. Of course, I think having many things, like moods during weather, set to a default would be wise. Not everyone really cares how their Parafolk react to weather.

    4+
    • sweetchilli

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      June 11, 2020 at 3:50 am
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      Don’t back down and suggest it be optional, too many things on the hub have that clause inserted. I think weather having a variable impact on parafolk – and always having an impact – is realistic, meaningful gameplay.

      1+
  • cakeefeatured

    Star Hubkin
    June 14, 2020 at 2:54 am
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    It’d be nice if there were sunrises and sunsets with gradient hues in the sky

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