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  • Trait Points — The solution to trait potency!

  • Nostice

    February 28, 2020 at 11:55 pm
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    What if when you start a new Para you got like 10-15 “trait points” that you could put into any trait. The more points you put into a trait the more “potent” the trait will be in gameplay? And you could do things in-game to get more trait points to spend on more skills per-Para.

  • PlyPlay665

    High Hubkin
    March 2, 2020 at 12:01 am
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    Sounds a lot like a merger between the personality system of TS1/TS2 (points on a scale) and TS3/TS3 (unique traits), which I can definitely get behind!!

  • madison

    March 2, 2020 at 3:48 pm
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    i really like the idea of degrees of potency with personailty traits, i think that would help make characters feel more unique – good suggestion! i’m thinking of skills and traits as separate things, though. in my view, it makes sense to level-up skills, but not traits. i do think that it’d be interesting to make traits kind of morphable over-time though, kind of like how humans evolve their way of thinking with age. maybe something like this could be based on repeated behavior by parafolk (is that the correct term?)

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Original Post
0 of 0 posts June 2018