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  • "Simulated Clothing" System for Clothing

     gamedomino updated 2 years, 1 month ago 4 Members · 5 Posts
  • gamedomino

    Star Hubkin
    November 3, 2019 at 1:13 pm
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    So you may see this and be like “what is this guy talking about, tf is “simulated clothing”?” but let me explain.

    So simulated clothing is basically where the clothes have simulated physics, while this would be cool to have all the time it would simply be too advanced and take a big toll on performance.

    One thing I can see however is a Simulated Synchronization system, basically, you hit “Simulate Clothing” and then the clothes temporarily now have simulated physics, and here’s the fun part, now you can mess with the clothing in lots of ways.

    For example, you can put up sleeves up or down and you can put any hoods up and down, and you can even put up and down zippers using only your mouse.

    Let me show an example from another game (Basically the only game that has it, but since we have seen simulated physics in examples before, this idea isn’t 100% unrealistic)

    Simulated Clothing Example

    Please note that this game’s clothing is from a program called “Marvelous Designer” which has actually sponsored with them to do so, so if Alex were to actually add a system himself it would most likely be very different.

    I hope you enjoyed the idea that would change how clothes worked in a life simulation game pretty much almost entirely, this doesn’t need to be in the game at all but I thought it was a great idea, I hope you enjoyed it.

  • Fiona

    Newbie
    November 3, 2019 at 11:17 pm
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    I would prefer simulated hair that moves with the wind (even if it looks clumped together in strands like the sims 4). As for clothes, I think that it would be better to make an easy way to customize the meshes in-game (rather than the simulated clothes themselves being modified like in your example, which happens to be dedicated software).

    Modern computers have a huge hard drive capacity, as opposed to processing power.

    With my suggestion, there would even be a clothmaker career, where you get to create new outfits off some basics included with the game. Everyone wins: The informatic illiterate get an in-game mesh editor, and those who know what they are doing can mod that screen to make it even more advanced.

  • MaisQueVerPensar

    Newbie
    November 4, 2019 at 1:58 pm
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    I agree with Fiona.

  • A7

    Rising Hubkin
    November 9, 2019 at 4:44 am
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    I also think that a color pallet and patterns would be cool!

    • This reply was modified 2 years, 1 month ago by  A7.
    • gamedomino

      Star Hubkin
      November 9, 2019 at 2:36 pm
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      [quote quote=5578]I also think that a color pallet and patterns would be cool![/quote]
      That has already been confirmed, just informing you 🙂

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