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Paralives Hub Forums General Ideas Relationship histories and Crushes

  • Relationship histories and Crushes

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    I think itd be interesting if Paralives remembered relationships. Like friends relationships,ex’s and ex-spouses, their own relationships and how those relationships ended. When paralives characters have dated a character in the game and say for instance their friend or someone they know also dated that person, they could have a notification that says something like ‘Jessica dated also Liam in past’ or ‘Remember Steven caught James cheating’. The friend could also be notified of this when they meet or the character could tell them,the other character could then have a good or bad reaction. They could also be given moodlets for when this happens. The moodlets could be positive or negative (angry,sad,acceptance,or jealous etc.). The positive moodlets would only last for a day or two if they are accepting of the relationship. If the character is sad,angry or jealous it could forever alter the friendships between characters. The negative moodlets would depend on how the past relationships have ended. If it is a normal breakup and mutual with both parties, they will get the default acceptance/happy moodlet. If the relationship ended by cheating or betrayal or divorce they would get one of the negative moodlets.

    Crushes without interacting

    Paralives characters could develop crushes without interacting with other characters. Traits during CAC  (create a  character) could be chosen that each para would be attracted, to depending on gender/sexual preference.
    Would then spawn crushes in the world based on those traits when out in town.This would be available to  teens, young adults,  adults, and elders. This could be called a paraheart. The crushes wouldn’t always happen every time they are out but would generate randomly. Other paras in the community can gain crushes on your active para and could also be approached by them to talk or be asked out.
    If they are to talk to crushes they can be given an emotional moodlet (positive or negative)  depending the connection between each other. They can be rejected or ignored,liked back or offer to be added as contact (will be added to phone). These are also  options where  the  active player can choose as well towards other characters.
    If the two go without  talking this could shorten the attraction until they are strangers again so similar to sims 2  night-life dating but not quite. Dates can happen if connection bar reaches a certain level. Dates can go multiple ways: 2nd date, one night stand,stay friends, or even ghost the character. 
    If the character is ghosted there can be an emotional response of 3 stages sadness,perplexed,and angry. If  you’re playing the active character and you ghost another character you can receive calls and texts multiple times a day (which can be accepted or rejected). They could be sent angry texts, mentioned on parasocial (social media) which can cause you to lose or gain followers.

    amandac replied 3 years, 9 months ago 5 Members · 7 Replies
  • 7 Replies
  • I hope there is a memory system and the appropriate feelings that go with it.

    Posted December 11, 2019 at 9:00 am
  • [quote quote=5035]Traits during CAC[/quote]
    The term most people are using is DAP (Design-a-Para), which may or may not be official. 🙂

    I really like the idea of having crushes based off your traits. These wouldn’t interfere with storytelling much since most of the time a crush would just be ignored anyway, and it would add a bit of variety to all relationships in the game.

    Posted December 12, 2019 at 4:41 pm
  • I would love to see memories saved for parafolks. It’s the one thing I miss from Sims 2, the most. Also I think the attraction system was very good in sims 2 as well, seeing something like that but more advanced – with traits, maybe favorites – could be something like a crush.

    Posted January 10, 2020 at 9:07 pm
  • [quote quote=6252]

    Traits during CAC

    The term most people are using is DAP (Design-a-Para), which may or may not be official. ?

    I really like the idea of having crushes based off your traits. These wouldn’t interfere with storytelling much since most of the time a crush would just be ignored anyway, and it would add a bit of variety to all relationships in the game.

    [/quote]
    is called PAM or Paramaker for long and a better attraction system is basically a must for a game like this along with better AI?i think? basically the mode where they go around by themselves doing stuff and that mode would be good also

    Posted February 21, 2020 at 8:28 pm
  • [quote quote=7076]is called PAM or Paramaker[/quote]
    Yeah, I wrote this quite a while before PAM was decided haha.

    Posted February 21, 2020 at 10:53 pm
  • As far as memories being saved, how would everyone want to see it work most effectively ?

    Would it be like a little photo saying the moment in time that happened in their personal biography, or would it go further to where paras would actually think back on these memories throughout their life;more frequently if it was recent. Including reminiscing with other paras over the good ol days and sharing stories about those memories with friends and family

    Posted February 23, 2020 at 9:44 am
  • [quote quote=7093]As far as memories being saved, how would everyone want to see it work most effectively ?

    Would it be like a little photo saying the moment in time that happened in their personal biography, or would it go further to where paras would actually think back on these memories throughout their life;more frequently if it was recent. Including reminiscing with other paras over the good ol days and sharing stories about those memories with friends and family

    [/quote]

    It would be great if paras could reminisce and a thought bubble would pop up showing us what they were thinking about. I think it should be both – a memory timeline and they could think back/talk about memories with other paras. This would open the way for rumors too, but not as ridiculous as in TS3 where one sim was doing something “miles” away and the one at home would automatically know.

    Posted February 23, 2020 at 12:47 pm

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