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Paralives Hub Forums Gameplay & Simulation Realistic issues that come with age & accidents – scenario below

  • Realistic issues that come with age & accidents – scenario below

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    It would be great to incorporate a system where once you hit a certain age you may develop loss of vision or hearing, your body sometimes starts to fall apart and you start getting aches and pains you never had before. Therefore, I’m hoping the developers can introduce this for our ‘senior’ paras. Id also like to see things like a kid falling off a bike and breaking her leg, seeing the doctor, getting a cast and having her friends sign it. There should be an option to turn this on or off as well if you didn’t want smaller annoying details that I think make these games all that more exciting :). This is something I would love to see happen:

    Your senior para is watching his favourite tv show on paraflix (<<ISNT THAT CUTE) when his grand-daughter yells for him from the other room. As he goes to stand quickly he notices a sharp pain in his hip (obviously we wont know he has a sharp pain but for your imagination lol). He calls his doctor who asks him to come in (goes out of game for a few minutes visiting the doctor) and once returns comes back with his diagnosis (or can receive in the mail or via phone a day later). You have a bad hip and have three options: surgery that will cost $XXXX that has 90% success rate (which drops below 70% if your over 85years old) take pain medication for a week until you can afford surgery or do a variety of ‘exercises or stretches’ to regain your strength (optional with or without medication – with meds takes two weeks to recover and without takes three weeks to recover). You decide to stick with the meds as you cant quite afford the surgery yet. Each pill would last a few hours and the pain (felt as an emotion) would return at the end of the period, at this point you can take another to be pain free (this would be your ‘cheaper’ option whereas surgery would be your more ‘expensive’ option and exercise and stretches free). Overall surgery will defeat the problem instantly if successful, pain medication will keep you pain free so you can continue your day-to-day easier (also making the exercises and stretching easier as you wont be in pain) the exercises and stretches are your annoying, slow but FREE option to conquer your injury/illness.

    Obviously I’ve thought into it a bit but it doesn’t even have to be that complex although the more options and pros and cons for each option the more realistic decision making is and exciting as your have varying paths to watch your para go through and see what they have overcome in their life. Like with a kid breaking her leg, id love to have a record for each para with their statistics like highest grade, highest position in a job, how many time they broke a bone and what bone was it, how older were they when it happened, just all sorts of things that you could compare your paras with. If this is an online game this would be a great function to check out other online players stats.

    I know its long but I do hope you take the time to read and enjoy this idea as much as I do 🙂

    bailey replied 2 years, 11 months ago 5 Members · 6 Replies
  • 6 Replies
  • I like the idea of having back or hip pain when aging and calling the doctor to see if everything is alright but I feel like you overthink about it a little too much, in my opinion too realistically… I understand that it’s fun to have a game looking like real life but I think that the thing in playing a game isn’t about having too much realism in it.

    Again it is just my thought. And maybe with a possibility to turn it on or off it could be a more enjoyable feature, even though I am not sure that I will really play with it.

    Sorry for my english, I am not a natuve speaker.

    Posted September 30, 2020 at 1:35 pm
    • Totally understand your side! Everyone is different, a lot of other games I’ve played underthink details which can lead to ‘boring’ results for me personally. I obviously went full throttle with my thinking but I still stand with my idea. For me, id rather a more realistic approach, where I can actually think about what decisions I’m making and the results of that choice. I like having some sort of purpose in my games, I’ve fallen out of love with the sims because no matter how many expansions they add its all the same to me now :/

      100% that’s why I added the option to turn it on and off some users may want to play more the building/simple gameplay side whereas I’m into how the relationships work, how they relate to each other, how their children get their genetics etc.

      You did great with your English by the way 🙂

      Posted September 30, 2020 at 2:07 pm
  • This would be too real for me. I don’t think these are fun in real life and I don’t think it would be fun in a game. If it’s added, I would hope for an option to turn it off so that each player can play their game their way.

    Posted October 1, 2020 at 9:28 am
    • Thank you for your feedback I totally agree it would have to be a toggle on and off that way users can manipulate their own experience as they play 🙂

      Posted October 1, 2020 at 9:49 am
  • I’d love to see it as occasional chance cards that are related to your Para’s specific activities, lifestyle, etc. For example, if you have a very active Para, maybe they’re more likely to have mild sprains/broken bones. Or perhaps if they’re less active they’re more prone to slips and falls if it’s rainy/snowy/icy. I’d like to assume that Paras all have lovely healthcare so they can just go get the problem fixed rather than counting pennies for necessary care.

    Posted October 1, 2020 at 2:47 pm
  • Hm, I think this could be interesting. I agree, this is a rather complex idea, but a simplified version might add some interesting gameplay. I like the idea of having multiple options for medical treatment.

    But as others have said, an option to turn this on and off would be for the best.

    Posted October 2, 2020 at 4:19 am

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