Pets and Fish Deep Dive
I’ve started a document off this forum with a bunch of ideas for an in-depth pet system and realistic pet genetics. It touches on pure-breds, pet-raising skills, procedurally generated markings, ways of getting pets and a long-term stat for how healthy and happy your pet is.
Part 2 will be about fish in particular and a way I think those could work. I want to touch on aspects of caring for fish as well as creating them in DAP- the method I propose isn’t realistic, but could be a lot of fun and allow for really interesting custom species.
Feel free to discuss your own ideas for deep pet gameplay here. Feel free to leave comments on the document too, if you like.