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Community Feed Forums Gameplay & Simulation Personality Poll

  • Jinxin

    Star Hubkin
    March 25, 2020 at 12:06 pm
     Hub Points

    i think the core personality traits should be chosen, but other smaller things change as you go. Maybe the core traits can change, but you have to agree.

  • cakeefeatured

    Star Hubkin
    March 27, 2020 at 4:20 am
     Hub Points

    I had a thought the other day off of what Roxanne on twitter has as a poll for paras personality changing based on the interactions they’d make which would then cause them to have fluctuating/changing personalities throughout a paras life time. But, I think there should be some key characteristics we should be able to pick. Like a para liking books,art, cooking, tv, gardening etc. so rather than calling them ‘traits’ per say but maybe having just a list of likes and dislikes we can all choose from instead which would build onto the foundation of paras personalities. By foundation I mean paras having the basics:

    Mean – Nice, Outgoing – Introvert, Messy – Neat, and so forth.

  • bailey

    Star Hubkin
    March 28, 2020 at 5:36 pm
    Picture Perfect
     Hub Points

    I think it would be nice if a Para’s personality could develop over time. Like lets say you have a Para who plays lots of video games as a child- teenager and they grow up with a homebody personality. But then they get a job as an adult where they need to be outside a lot, so they grow towards an outdoorsy personality. I think that would add a lot of depth.

    Of course, it should be up to the player to decide if the personality traits fully change or not.

  • Eritzkak

    Rising Hubkin
    April 8, 2020 at 6:05 pm
    Picture Perfect
     Hub Points

    I’m all about role playing right now, I love realism. In real life, our personality can’t exactly be chosen, only worked towards. I’d love it if it were completely out of my hands, but at the same time there are players who aren’t interested in making sim games unnecessarily hard. I think it would be amazing if that was something you could choose in game! But hey, we can’t have everything, so I think the best option would be to make it change a bit depending on the choices you make. At least that would make this game a lot more different from the sims games!

  • Dizzardy

    Seasoned Hubkin
    April 20, 2020 at 5:50 pm
     Hub Points

    I had this idea for how a trait system could work. I’m just going to throw it out there I’m not sure if it’ll make any sense. :p

    So my idea involves three different kinds of traits. Strong traits, Weak traits and Deep traits.

    Your Para has three strong traits, these are the aspects of their character that are the most obvious and present themselves the most often. Your Para also has six weak traits, these are parts of their character that gives them “flavour” (and stops them being too “one-note”) but don’t present themselves as strongly as the strong traits do. Finally your Para also has three deep traits, these traits don’t present themselves at all (you could say they’re “asymptomatic” :P) however actions your Para takes can contribute to making these traits stronger until they eventually overtake a Weak trait. (and eventually a strong trait)

    Also as a side note, “Deep Traits” ignore personality conflicts. So you could have a Parafolk who has a strong “Good” trait and a deep “Evil trait”, or a weak “Family Orientated” trait and a deep “Non-Committal” trait.

    The twist is that you only pick your Parafolks three strong traits and three of their weak traits. The other three weak traits and all three deep traits are unknown to you when you start playing.

    I get that taking control out of players hands might not go down well, but I still like the idea. Perhaps there could be an alternative mode that allows you to choose all their strong and weak traits, disabling deep traits entirely.

    On another note I imagine there would be some way for deep traits to be gotten rid of entirely and replaced with new ones but I’m not sure how that would work. I could see perhaps visiting a therapist could make your parafolk aware of their hidden weak traits and deep traits…..and then therapy could be a way to change those traits if you wanted.

    • This reply was modified 2 years, 2 months ago by  Dizzardy.
    • This reply was modified 2 years, 2 months ago by  Dizzardy.
    • This reply was modified 2 years, 2 months ago by  Dizzardy.
    • This reply was modified 2 years, 2 months ago by  Dizzardy.
Original Post
0 of 0 posts June 2018