Paras handling past and present conflict and negative situationsAugust 10, 2020 at 6:48 am
How would you like for paras to react to present and past conflicting situations both individually or among many? This goes for also sadness and anger as well.
I had some thoughts today about conflicts in game between paras and the complex personalities people want to see in them and the devs are wanting to give. For conflicts I would like to see them react in a more realistic manner and have it vary between personalities because sims I didn’t really see anything that was new with each generation of sims games.
One example a hypothetical one ☝️ I have is two paras who used to be friends ended up not liking each other because maybe there was a job posting that one really wanted and told them about it and the other friend applied for the Same position and got hired. So para 1 becomes angry and feels betrayed and para 2 is trying to console her that she won’t take it. Everyone knew they were inseparable and become surprised they are no longer friends. So now if they know each other is going to be at the same place or is invited to the same place they won’t attend, or if they do attend an event and see the other is there they will want to leave or cause drama depending on personalities.
Should paras be able to avoid communication with each other during conflict? Withstand tension but become uncomfortable? Cause drama by spreading rumors or talk/openly talking behind their back to others around them? Be able to become passive aggressive? (Which would work as in a para could become late, say they’ll be there and show up late or cancel last minute, doing poor job performance, if asked a favor they would wait until the other para asked them about it again, purposefully forgetting or messing belongings up. I’m not sure if silent treatments or ignoring could work in game but it’d be interesting ).
How would everyone like to see their paras in conflicting situations, bad blood, or fiends and fueds between paras be handled and shown in game?
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