I assume there will be sliders for fat/skinny skinny/muscular body types (a triangle you could put a dot in for where you are body type wise could be awesome, I think fallout 4 has it?)
Maybe you could add simple (with the games design I assume Paras won’t be detailed as sims) sliders for simple but very prominent parts of the body?
Such as shoulder width, waist hips and legs width, honestly these are the only ones that seem like we need, and could add a lot of variation to the game!!
[quote quote=5242] (with the games design I assume Paras won’t be detailed as sims)[/quote]
I thiiiiink the game Design right now is just place holder, if you check their Twitter and what has been created by CC designers you can see some quite realistic stuff, very nice imho.
It ain’t going to be thaaat squary cartoonish … (I hope to God!)
About the customization, I think sliders for limbs, torso, head, hands, feet, muscle/fat are sufficient and easy to grasp, no?
If we get both sliders and drag changes..I would find it obvious that sliders make the big changes, at drags the smaler finesses..
Besides that, i really would lige at button or something that gave me the not so obvious design possiblities. If I cant be able to make funny or stange looking characters the game would be boring after a while + there would be nothing to whrite stories abouht. The obvious is good, but it is the not so obvious that is interesting.. and give soul to a game of that kind. Alien, trolls, witches, fairys, hunsbags, ugly looking or wrinkled “people”, ect. I am tired of all that good looking “people” stuff…all the time.
I personally agree with a bit of this post although according to Alex, it won’t be too low poly.
Also, for me, I prefer and am more concerned about the amount of click and drag features for the face and body anyway. A triangle would be really cool though if it was pulled of properly!
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