I think it’d be amazing of in Paralives, NPCs could have an impact on the game and on my para by taking actions. Maybe this could be an optional thing that you can turn off in a game, but I’d like NPCs to be able to do things like throw parties, ask my para out, propose marriage, ask to be roommates, ask to come over, initiate conversations, send nice/flirty/mean texts, etc… Life isn’t just you going out and deciding who you want to interact with, it’s a two way street. It’d be cool if Paralives reflected this in some ways instead of everything that happens to a player para having to be set in motion by the player.
What do you guys think? If you like the idea, what other kinds of NPC initiative taking might be cool?
It would also be nice to have rumor/gossip in the game. In TS3, I had a couple whose son had a very nice girlfriend that the family liked. One day he showed up with another girl (just a friend) and the father caught them kissing. He was so angry he slapped him silly. A few days later, it was the guys birthday, so the girlfriend was invited to the party. As soon as she got there, the parents went to her and told her about the other girl (the other girl’s face was in their thought bubble). She went straight up to the guy and slapped him silly as well. The relationship bar went down but he was able to win her over again and eventually got married. He never did that again.
I like to play with multiple households in The Sims 4 and it is frustrating that the other households don’t have any story progression on their own. I wish I could jump into a household and the people wouldn’t be just blank slates with no skills. Instead, there would be some “proof” they have lives without the gamer doing anything with them. Hopefully Paralives will be more what I’m looking for with NPC story progression.
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