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  • No pre set outfits

     kliekie updated 1 year, 10 months ago 3 Members · 5 Posts
  • kliekie

    Paraling
    July 20, 2019 at 1:46 pm
    Diamond Egg
    527
     Hub Points

    This might get too tricky to get it working right but I’m gonna write it down anyway.

    Don’t give the people pre-made clothing sets but just separate items.
    Let’s say a person has 2 jeans and 4 tops, let the AI figure out what to wear that day, pick a random bottom item and random top item. Maybe give the items tags to let the AI know which items look good together, or give a wardrobe customization window where a player can check boxes to let the AI know what’s ‘allowed’ to combine.

    Example: first jeans can only be combined with shirt 2 and 4, second jeans can be worn with shirt 2 and 3. Shirt 1 will never be worn because its never checked in outfit combos, the player thinks it doesn’t look good with jeans 1 or 2 and decides to send the Paralives character out to the store to buy a suitable skirt instead (just like real life).

    Or tag each item with a season, could be implemented together or instead of the original idea.
    Example: you have a short jeans, you can uncheck the box for “winter” and “autumn” to avoid weird random outfits which are unrealistic for cold temperatures..

    Added a quick sketch for clarification.

    +3
  • very-excited

    Newbie
    July 22, 2019 at 7:23 pm
    61
     Hub Points

    I really like that idea! My favorite part is that we could select which clothing items are suitable for eachother. That way, we have randomness but our sims don’t end up wearing snow pants and a crop top together. 😆

    +1
  • altaa-ira

    Noteworthy Newcomer
    July 23, 2019 at 10:00 pm
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    452
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    quote very-excited post_id=227 time=1563823394 user_id=235:

    I really like that idea! My favorite part is that we could select which clothing items are suitable for eachother. That way, we have randomness but our sims don’t end up wearing snow pants and a crop top together. 😆

    Do you mean classes/categories the player could create by themselves? For example, for the (furry, sorry I had to) suits, modest, gothic, kawaii, vintage, bohemian, 80’s, professional, sports and so on? It could be done in the advanced settings and would otherwise be invisible in the character creation if not enabled to be visible. It would be fantastic way to prevent the same mess the Sims tend to have when randomising clothes for the townies! I’ve thought that idea also but supposed it would be too difficult to code…

    +2
  • kliekie

    Paraling
    August 1, 2019 at 12:53 pm
    Diamond Egg
    527
     Hub Points
    quote very-excited post_id=227 time=1563823394 user_id=235:

    I really like that idea! My favorite part is that we could select which clothing items are suitable for each other. That way, we have randomness but our sims don’t end up wearing snow pants and a crop top together. 😆

    Yeah exactly, or horrible color matching.
    I was thinking something like you can get into an advanced mode and click per clothing item a list of check boxes where it can be worn with. So for standard everything is on, but you can un-check boxes of clothing you don’t want to see the para wearing in combination with that pants.

    +2
  • kliekie

    Paraling
    August 1, 2019 at 12:55 pm
    Diamond Egg
    527
     Hub Points

    Just though of another thing, could be implemented together or instead of the original idea:
    Give each clothing item a season tag, so let’s say you have a wool sweater you can uncheck the box for “wear in summer” to avoid weird random outfits.
    Will edit the main post.

    +2

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