This is an idea I thought about for awhile. When you create a neighborhood/world you can pick out the pro and cons for it. To give the players a challenge for their parafolks and events that can happen. Or at least something like that. What do you think?
I love this idea! So you could, for example, create neighborhoods with more crime, more random events happening with NPCs like BBQ parties or neighborhoods where NPCs are more likely to get kids! That would create a lot of diversity in the gameplay 😀
I really like the idea you’ve suggested here 🙂 but as Bailey mentioned I’d like to know what type of pros and cons would they be and how specific and x times it’d occur,that you had in mind?
I’d like to have something like a crime meter like @eritzkakmentioned. along with new homes and community lots that would get built over time like new businesses popping up or leaving, more or less holidays celebrated
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