Being able to have the music change depending on the environment/time of day could be really neat. Like during the day the tunes could be a bit more upbeat, but in the evening at and night, it’s a bit more calming and jazzy.
And I don’t know how difficult it’d be to implement, but music changing depending on what place you’re focusing on in the world would be nice. Like if you were zoomed in on a more beachy area, some tropical type music would play, whereas if you were at some kind of bar/hangout place, it’d stick with upbeat, jazzy kind of music to give it the feel that the place is busy and fun.
Also along the idea of music, if players could focus on their paras who’re driving to places, what if you could hear the radio music they ‘re playing in the car? The ambient music could fade out and the radio music could fade in, this would also work reversed for when the player zooms back out.
I really like this idea and i don’t think it would be that hard to implement, In the Sims radio music only plays when you zoom in near the radio, and there are games, and there’s games like Fallout shelter which play different music depending on the place.
Real ambient world sounds yes! I’m glad someone else is talking about this! I love the idea about going to different lots you’d hear certain music or sounds, it’d also be nice to hear paras talking depending on how many people are in that lot as well when you walk by or even when you visit it
This is an absolute great idea. It will influence the complete atmosphare and gameplay just like a movie would influence their scenes to make you feel a pecific emotion. Like in movies it would be if an action scene appears the music could go upbeat and be dramatically fast.
Privacy & Cookies Policy
Necessary cookies are absolutely essential for the website to function properly. This category only includes cookies that ensures basic functionalities and security features of the website. These cookies do not store any personal information.