I know I said just the other day that I’d been trying to avoid making threads since we’re so early in development, but there are a lot of ideas where would like to see what other people think. I think if we can get a lot of community feedback early on before they truly get into the gameplay process, it’ll be more beneficial in the long run.
Maybe this is only something that’s been on my mind because I’m a twin or because I watch lots of multiples on TV and even online, but I’m really interested in hearing people’s opinion on multiples in the game; specifically higher order multiples. Most life simulation games I’ve seen only ever seem to represent triplets at the most. But I really would like to see quads, quints, and even sextuplets if possible (of course this would all also depend on how many parafolk we can have in one home). Yes, they’re rare, but I feel like they’re way more common than they used to be (Probably because of fertility treatments, but still) and I think it would just be really cool for it to be possible to have these multiple births in game.
Now I already know, there are some drawbacks to this. Imagine you’re playing the game, living in a small home with little income and your Para is pregnant. But instead of one baby, BAM she pops out five of them. I can see players being very upset at planning for one baby, but then their Para has way more than expected. Even if we get ultrasounds so we can see the number of babies beforehand, I could still see players not wanting to be surprised like this.
As a solution, I wonder if maybe higher multiple could be something that could be toggled in settings and you could set a limit on how many babies a Para could have. Or maybe they would only happen if we get a fertility treatment system, and you can only have more than triplets through those treatments.
I’d like to know what others think. Does anyone else even want large numbers of multiples? Maybe I’m the only one. Do you want lots of multiples, but don’t want to be surprised by them? I’ve included a poll to get peoples’ thoughts.