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  • Dynamic Objects and Environment

    Posted by bye-ea on July 18, 2019 at 7:14 pm

    It would be super cool if furniture could be built, painted, and customized in other ways in-game. In mini-games, furniture could be taken apart and reassembled into new creations. Paras could also learn to make their own furniture with materials they’ve gathered, and unlock more furniture parts as they become more skilled. This could work similarly to how it does in Animal Crossing, but with the added component of skill.

    I think it would also be really exciting if objects were more dynamic and central to the gameplay than in The Sims and other life simulators.


    – paras could use coatracks
    – paras could regularly restock items like soap and paper towels
    – these items could change in appearance as they are used
    – paras could burn candles, and the candles would melt
    – paras could turn lights on and off as they enter and exit rooms
    – blankets and pillows that are separate from beds, and can be moved around the house
    – paras could open and close the close curtains depending upon the time of day
    – paras who don’t bring a towel to dry off with after a shower/bath will trail water around the house
    – windows that can open and close
    – if open bugs can fly inside, and rain and snow can get into the house
    – lockable drawers + doors
    – paras must close doors, or they will be ajar
    – items that belong to one para within a household
    – ironing clothes
    – usable makeup, hair tools, perfume, etc.
    – loud music will irritate paras, and sometimes neighbors
    – usable food pantries and closets
    – headphones and portable music players
    – accumulating dishes, trash, and dirty clothes
    – wardrobes with separate clothing items; paras dress themselves daily and can combine these in any way, no set outfits (except if they must wear
    uniforms where they are going)
    – there could be a shopping event each season
    – clothing should still be categorized by type of attire (formal, everyday, etc.)
    – usable jewelry
    – rugs that can be rolled up, stored, and moved around by paras
    – should be able to wipe feet on welcome rugs
    – usable mop, vacuum, and broom
    – rotting food should attract animals and bugs, like in the sims 2
    – paras can take off their shoes inside
    – adjustable air-conditioning and furnace
    – books and magazines can be stacked
    – electronics need to be charged
    – usable toothbrushes and deodorant
    – if other paras use these than their owners, the owners will be upset
    – usable helmets, life vests, and training wheels
    – usable bulletin boards
    – realistic home phones
    – one phone line = one conversation
    – accumulating voicemail
    – functioning alarm clocks

    These are just some ideas, but what I generally want is for objects to have a specific use and affect gameplay meaningfully. If a household has only bought five plates, only five people should be able to eat at a time. If a para’s clothing is dirty, they should not be able to wear it again without doing laundry or smelling. I think everyday tasks should take up time in the game because they make it more realistic and challenging.

    GamerGirlForever replied 2 years, 11 months ago 6 Members · 6 Replies
  • 6 Replies
  • atheistcanuck

    Noteworthy Newcomer
    July 18, 2019 at 11:21 pm
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    Idk if this belongs here but it would be fun if mad paras could kick over furniture and then somebody would have to come pick it up.

  • bye-ea

    July 19, 2019 at 12:40 am
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    quote atheistcanuck post_id=111 time=1563492091 user_id=147:

    Idk if this belongs here but it would be fun if mad paras could kick over furniture and then somebody would have to come pick it up.

    That definitely belongs here!

  • bailey

    Star Hubkin
    July 20, 2019 at 3:53 pm
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    That’s quite a lot of ideas. I hope Alex will take the most major ideas into consideration; like using coat racks and opening windows.

  • Ashes

    Admin July 21, 2019 at 9:27 am
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    Awsomeyorkie on discord proposed that if there is earthquakes and such,doors could swing/open, chandeliers would sway around and potentially fall (and break),and porcelain and other decorations could break also and you could make “reverse it back” to place.
    I proposed to forward this idea, but I also warned that it would probably be unlikely to have all the things break and maybe that it could be more of a damage to furnitures that you could either replace or throw/sell away.

    Edit: They also proposed that there could be an option to fix it for free through a tool/setting or something, for those that want to have the choice to pay for it (realism) or to just fool around with it and not have to pay.

  • Emily

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    October 10, 2019 at 6:32 pm
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    I like the majority of these but in my opinion, if I had to make my character go through a full morning and night routine, and then do that multiple times for however many paras I have in my household, I would go insane. Maybe the level of detail like this in the game could be adjusted in settings. Like beginner/casual players could start with very few minuscule tasks, then as you got more into the game you could choose if you wanted to add more things to do.

  • GamerGirlForever

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    April 4, 2020 at 5:08 pm
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    It might be cool for Paras to be able to turn ceiling fans on and off based on the temperature in the house. Or have a space heater for when it’s cold in a room without a fireplace.

    Also, they can have cereal boxes with the little mazes or other activities on the back, so that kids eating cereal can have some fun at the breakfast table. 🙂

Original Post
0 of 0 posts June 2018