The Paralives Hub Forums

Welcome to the unofficial Paralives Forums. Discuss ideas and connect with Paralives fans from around the world.


Home Forums Open World Drivable Cars for Paras?

  • Drivable Cars for Paras?

     cakeefeatured updated 1 year, 1 month ago 6Members · 7 Posts
  • cakeefeatured

    Star Hubkin
    September 4, 2019 at 6:08 am
    Loyalty BadgeAppreciation BadgeTrendsetter BadgeFriendship Badge
    14411
     Hub Points

    If paras are able to drive cars in the open world, what type of cars would you like to see? Also if possible, would you like to be able to buy the cars in the buy mode catalog or should there be a designated lot where paras would go buy a car? Gameplay features?

    Also I hope we are able to listen to radios/music in the cars when paras drive, as well as not having paras drive so fast like sims but a realistic driving speed or option to speed or not.

    +3
  • Actingguy96

    Newbie
    September 4, 2019 at 8:55 pm
    30
     Hub Points

    Unlike other Sims games where you get cars through the buy mode, I think there should be a Car Dealership, Bike Shop, and Boat stores. Maybe they can even test drive each car! 🙂

    +7
  • BroodjeMario

    Newbie
    September 4, 2019 at 9:05 pm
    82
     Hub Points

    [quote quote=4873]Unlike other Sims games where you get cars through the buy mode, I think there should be a Car Dealership, Bike Shop, and Boat stores. Maybe they can even test drive each car! ?

    [/quote]

    I personally think this is a great idea.
    A dealership adds much more realism to simulation games!

    +4
  • MaisQueVerPensar

    Newbie
    September 28, 2019 at 1:58 pm
    183
     Hub Points

    [quote quote=4873]Unlike other Sims games where you get cars through the buy mode, I think there should be a Car Dealership, Bike Shop, and Boat stores. Maybe they can even test drive each car! ?

    [/quote]

    I loved it! More realistic car dealing, less one rabbit hole.

    I also was thinking… The cars could have mechanical problems, and the paraling would have the option of take it to the car workshop or repair for self, if he has the attributes.

    +3
  • PlyPlay665

    High Hubkin
    October 1, 2019 at 12:01 am
    Loyalty BadgeAppreciation BadgeTrendsetter BadgeFriendship BadgeDiamond EggPicture Perfect
    2405
     Hub Points

    [img]https://comicvine1.cbsistatic.com/uploads/original/11111/111118828/3840322-82733-why-dont-we-have-both-gif-yf1l.gif[/img]

    A la TS2: Open for Business.

    +2
  • exquizitesue

    Newbie
    December 9, 2019 at 2:19 am
    Loyalty Badge
    131
     Hub Points

    im sure we have all seen the little preview of cars in the posts and updates we have been getting about the game.
    from what ive seen ..i honestly dont know how to feel about these cars

    +2
  • ravenben

    Newbie
    December 9, 2019 at 1:38 pm
    211
     Hub Points

    Yep, this will make the Paras have more reason to go outside of their house. This has a similar spirit to the https://paraliveshub.com/forum/topic/groceries/ here.

    I can see that it made a more realistic world. The idea to have certain gameplay mechanic in the store (Or business should I say?) will make each of them distinct from one another (Else they are all too similar?).

    [quote quote=5235]

    Quote

    I also was thinking… The cars could have mechanical problems, and the paraling would have the option of take it to the car workshop or repair for self, if he has the attributes.

    Quote

    [/quote]

    Added with the open-world in Paralives, it could make a dynamic neighborhood/town. Where the Paras have to interact with many businesses. Making businesses not merely addition but hold an essential in gameplay.

    However, I am afraid that making a specific mechanism for each type of product will be too much? Here’s just some that I think could have its specific gameplay:
    – Automotive (Maintenance and test drive?)
    – Tattoo/stylist (Choose style), I saw an idea that the Paras could only have a limited amount of clothes early on.
    – Vet/clinic/hospital (Examination, medication, check-up, vaccinization, etc)
    – Restaurant/cafes/bakery etc. (Preparation, serving)
    – many more? haha

    While I think some business’s gameplay will inevitably similar to one another like grocery, florist, handicraft store, gadget store, etc that is still much to develop for.

    This goes without saying that this different gameplay on each business will enrich the experience in Parlives. While nothing is being set yet, let’s just put the idea out 🙂

    +3
  • cakeefeatured

    Star Hubkin
    December 10, 2019 at 7:07 am
    Loyalty BadgeAppreciation BadgeTrendsetter BadgeFriendship Badge
    14411
     Hub Points

    I agree I’d want them to be outside more doing things interacting with the town and environment rather than just everything happening at home from build/buy mode, because imo it makes a restricted gameplay….

    +3

Log in to reply.

Original Post
0 of 0 posts June 2018
Now