Dominant Genetic TraitsPosted by PlyPlay665 on September 19, 2019 at 8:32 pm
This may be an unpopular opinion, but a big reason that I had trouble moving on from The Sims 2 was the elimination of a complex system for genetics. So this is close to my number one suggestion for Parafolks. Of course, I don’t think that an extremely realistic genetics system is necessary, but I feel like if I have a simulated person with red or blond hair have a child with someone who should only carry the genes for dark hair; there should be no chance for a child with red or blond hair. I thought the way Sims 2 used Phenotypes worked well in this way. I mean, there definitely was improvement in TS4 for skintones, but in almost every other aspect, the Sims 2 genetics system wins out. I like having a child who has a physical characteristic of their grandparent (or even great-grandparent) that their parent might not have shown.
I know this isn’t the most important thing on everyone’s minds for a life simulator, but I feel like anyone who likes to play their computer people several generations would greatly appreciate it. Even if this is not something that is available at the game release, I hope that it is possible to add-in at a later point.
- This discussion was modified 2 years, 9 months ago by PlyPlay665.
- This discussion was modified 2 years, 3 months ago by PlyPlay665.
- This discussion was modified 2 years, 3 months ago by PlyPlay665. Reason: Renamed threat. Why y'all let me really call them DOMINATE TRAITS for 6 months!!! Haha. Finally realized my spelling error
NewbieSeptember 21, 2019 at 2:12 amHub Points60
I love complex genetic stuff, and I completely agree with you. Also their should be alleles perhaps hidden from the player (or not) that are inherited from parafolk parents. If you just created one maybe all their genes would be homogeneous though, unless there would be an option in the “CAS” of Paralives?
What I’m interested also in is how traits are going to be implemented. I like the sims 2’s way, but also I like the normal traits like in 3 and 4… I think a mixture would be nice, but now… How much of traits will end up being genetic? And could they be influenced by surroundings and the parafolk life conditions? Or are they just going to be randomized? I think all 3 would give a proper life simulation. Idk,I’m just adding on to your thing here…High HubkinSeptember 25, 2019 at 2:56 amPicture PerfectLoyalty BadgeFriendship BadgeAppreciation BadgeTrendsetter BadgeDiamond EggHub Points2761
Yeah, I do like to have control over traits in TS3 as well as the less control aspect of genetics from TS2, I think it might be interesting if certain “events” caused the addition of certain traits (or if it is just player-chosen at certain milestones), while certain other ones being genetic. Honestly, though, I think I could get behind any personality decision that is made. I only partially utilize the in-game personality system for deciding “who” my characters are. I am big on story-telling beyond what actually occurs in the game (even if it’s purely in my mind).NewbieNovember 20, 2019 at 1:09 amHub Points95
I like the idea too. It would be great for pets too by the way. There is a game named Niche about genetics that I like, something like that would be nice for genetics things. It doesnt need to be too complicated but a little bit of coherence would be a must.ParafolkNovember 28, 2019 at 5:19 amPicture PerfectHub Points897
Wow all of you are writing these long things and I’m just like
*sigh*Pro HubkinJanuary 10, 2020 at 9:16 pmPicture PerfectLoyalty BadgeFriendship BadgeAppreciation BadgeTrendsetter BadgeHub Points4021
This is a little late but I completly agree with the genetics thing. I like the realistic Sims 2 genetics. I also like Sims 3’s because it was also pretty good. I had children showing their grandparents’ genetics when their parents didn’t had them in Sims 3 and that was really fun.
Genetics in Sims 2 was limited though I would like to see a version of it with the colour wheel perhaps, that might be too hard though. I dunnoParalingFebruary 15, 2020 at 4:09 pmLoyalty BadgeTrendsetter BadgeHub Points671
What do you mean with “maybe thats not important”? Like… I feel it is the msot important feature for those who play rotationally or generational families. And, by that… most players.ParalingFebruary 15, 2020 at 4:13 pmLoyalty BadgeTrendsetter BadgeHub Points671
There’s something I hate in SIms 4, and that if we change our sim haircolor after we left CAS, hte new haircolor is considered when having a kid. Also, Sims 3… When we would paint our sims hair like… Pink… and it would be inherited by our kids… I know its cool on berry challenge or osmething like that, but I’d like it to be a more realistic.
Like, maybe we are forced to give our parafolk a natural haircolors and a dyed one, you can copy the dyed one to the natural one and vice-versa, or you could link the two and if you change one, both change, etc… This way if you want your pink hair to be inherited, you have the option, but the game randomly generated folks will focus on having natural haircolors.Star HubkinFebruary 25, 2020 at 2:58 amPicture PerfectLoyalty BadgeFriendship BadgeAppreciation BadgeTrendsetter BadgeHub Points17908
I’d like to see genetics as well. It would be cool to have different dominant and recessive traits that Parafolk can pass on to their offspring.High HubkinMay 9, 2020 at 1:31 amPicture PerfectLoyalty BadgeFriendship BadgeDiamond EggHub Points2035
I always wanted to see a very complex system of genetics, for example having 2 options (choose the baby’s genetics or leave it to chance and surprise you with the result) I find it interestingSeasoned HubkinMay 12, 2020 at 10:08 amLoyalty BadgeFriendship BadgeTrendsetter BadgeHub Points3018
I feel like genetics is something they could include in the modding tools they’ve been talking about. So even if you didn’t like how they worked you could go under the hood and modify them easily.
To be honest I installed a mod in the sims 2 the other day that makes all genetics equal. Mainly because I wanted a change of pace and create my own “reality”.
So I think having tools to tweak genetics could be really useful.
Star HubkinMay 12, 2020 at 6:18 pmPicture PerfectLoyalty BadgeFriendship BadgeAppreciation BadgeTrendsetter BadgeHub Points17908
Originally I was just expecting a genetic system based on the real world, but it would actually be cool to be able to set it yourself. It would be really interesting to make it so red hair or blue eyes are more dominant in the Paraworld.Page 1 of 2
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