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CAW Settings ( sky colors + environment)
I think it’d be a really cool idea if during the CAW process we would be able to change/choose the world’s settings:
Sky colors, based on different times of the day using the color wheel. Being able to change the size of the moon, toggle on and off moon cycles, and change the color of the moon.
There could be some type of gradient that would make a smooth transition through each color of the sky, rather than a hard transition of quickly changing colors. Because some people can be very sensitive to colors or have epilepsy/psychogenic seizures due to rapid changes in colors.
There could be the option to have clouds be more or less depending on the weather or time of day.
How often stars appears in the sky at night based on the moon’s cycle or picking the number of days they generate automatically.Setting colors could go by different times of day
Sun rise
Morning
Afternoon
Sunset
Dusk
Other CAW Setting Ideas
Being able To build rivers and streams into between buildings that allows boats to be used as a secondary car for travel on water, location to location. Having some rivers and lakes and streams be toggled as secondary roads for traveling through out the world so there won’t be “skips” or “telepaths” per say in how a para got to one location if blocked.
This might be already confirmed and I’m making it more confusing than it needs to be. But making Levels of terrains being a continuous part of a lot that can be traveled (platformed cities) being used as one city and not separate lots (if that makes sense). Example of what I mean is a city built on top of another city itself, kinda like how a bridged interstate travels up in elevation to another part of the world,but in this case it could go under ground or up in elevation.
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This discussion was modified 3 years ago by
cakeefeatured.
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This discussion was modified 3 years ago by
cakeefeatured.
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This discussion was modified 3 years ago by
cakeefeatured.
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This discussion was modified 3 years ago by
cakeefeatured.
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This discussion was modified 2 years, 11 months ago by
cakeefeatured.
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This discussion was modified 3 years ago by