Star HubkinMay 30, 2020 at 6:36 amHub Points12829
I enjoy ts2 and the ts4 system definitely wasn’t enough, but I think we need more nuance than “good” emotion and “bad” emotion. I’ve been playing ts2 recently. When a sim died, some of my other sims had super high mood, so although they cried a bit they generally were not affected by losing a loved one when it came to gameplay and how they lived their lives. In fact, the sim’s widow remarried immediately and nothing stopped me from doing that. I think we should have realistic moods with relevant consequences e.g. a mourning widow might not be receptive to romance, and an embarrassed teenager would be afraid to go back to school.