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Home Forums Gameplay & Simulation Emotional Overlap Reply To: Emotional Overlap

  • ravenben

    February 7, 2020 at 5:52 am
     Hub Points

    Totally an idea worth exploring!
    Gets me more excited to know how the game will handle emotions.
    How this the emotion overlap needs some more considerations tho.

    [quote quote=6841]I really like this idea! I think it would need a little bit of tweaking since this seems to be based off of one event (one event making you sad and happy at the same time making you feel melancholy), but if it was adjusted to work for multiple events it could be great! Did that make sense?


    As mentioned, it could come off as simply wrong if it just meshes and makes an emotion without considering the context. Something like context-based emotion could be quite complex…


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