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I like the idea and am also interested in simulating a life with different setbacks. However, I don’t know if this would be an idea they would execute. There’s a reason most games of many genres don’t have playable characters with physical or mental setbacks. It’s a controversial topic and a vast concept to execute. Tragedy or sudden life-changing events can impose triggers for individuals or offense to others if “not portrayed correctly”. If this were to be an idea the devs wanted to include, there would have to be deep consideration of which disabilities to include and to what extent/level of severity they would allow. Not to mention the addition of services, treatments, and support from work/family depending or relationship statuses and financial stability (assuming insurance or medical bills being a thing in the game).
I would love to see/read other opinions on how something like this could be appropriately executed for this game for its gameplay and its rating.
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