NewbieNovember 3, 2019 at 11:17 pmHub Points80
I would prefer simulated hair that moves with the wind (even if it looks clumped together in strands like the sims 4). As for clothes, I think that it would be better to make an easy way to customize the meshes in-game (rather than the simulated clothes themselves being modified like in your example, which happens to be dedicated software).
Modern computers have a huge hard drive capacity, as opposed to processing power.
With my suggestion, there would even be a clothmaker career, where you get to create new outfits off some basics included with the game. Everyone wins: The informatic illiterate get an in-game mesh editor, and those who know what they are doing can mod that screen to make it even more advanced.+1