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Sounds great, but I think these things should just be in the base game and not as world traits, as those are just the world attributes that they are expected to have.
Instead it should work like the House Traits on the sims 4, where you were able to pick traits and it either gave a positive or a negative effect, for example Quake Area made the house more prone to earthquakes and Cozy made it where it was more comfortable to be inside and gave a positive emotion effect, traits like these would work very well for worlds as well.
When Create-A-World comes out, being able to change the World Attributes as you mentioned here, would be very cool as well!
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