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Home Forums Parafolk Adaptable Traits for Richer Gameplay Re: Adaptable Traits for Richer Gameplay

  • rbolton

    Noteworthy Newcomer
    August 2, 2019 at 3:05 am
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    If Paralives is going to have a trait system like the Sims, then these traits could be classified separately, maybe call it “mental state” or “attitude”. It would be dynamic, maybe even have visual representation (like a slider going from Resilient to, say, Fragile)

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