Noteworthy NewcomerJuly 19, 2019 at 2:52 amHub Points452quote Ashalyn post_id=80 time=1563442141 user_id=131:
Good points! Lesser-known occults are more than welcomed!
When discussing in Discord channel, I suggested a create-a-occult feature (as a dlc because it would need a lot of coding). It would make possible to create the any kind of occult and would be easily customable by the modders. It would give the player the freedom to choose
• the life span
• the abilities (a looot of different choises, not just what we’ve already had in the Sims)
• the skills
• the weaknesses
• the different body shapes including anthropomorphic body parts – fauns? Centaurs? Gorgos? Harpy?
• can a mortal transform/become? How? By a curse? Shapeshifting? Becoming undead? Or is it just genetic and its own separated life stage such as djinns and selkies mentioned earlier?
• etc. (I’ll update this post if you see potential in this system)
I have a huge text file collected from the different lores around the world. When researching and collecting it, I found out having just a certain amount of default occults would exclude a lot various lore versions. For example, vampires in the Philippines, yookais (demons) in Japan and Finnish, Baltic and Scandinavian “gnomes” and “elves” may differ a lot compared with their European counteparts.
If it’s not the considereable idea, would it be possible to give modders easy tools to create their own custom life stages instead?+1