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Home Forums Gameplay & Simulation Ideas for fears? Reply To: Ideas for fears?

  • Breedmond

    Moderator October 27, 2020 at 2:22 pm
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    I would like to see that Paras develop and get over fears based on their experiences AND that they are assigned random fears.

    For born Paras: every Para can be born with fears. The amount of fears can depend on the pregnancy. So if a Para mother had a good pregnancy (took care of herself mentally, ate healthy etc) the Para baby will be born with no or less fears. Maybe pregnancy can also affect other traits of the baby. Then as the baby gets older they can either get over the fears or they can become less intense. Because I also think that it would be cool if Paras could have different degrees of fear.

    For created Paras:

    In PAM the player can select fears or choose for it to be randomly generated.

    Developing fears, fears becoming more intense, getting over fears should all be able to happen during gameplay. For example, a Para that does not have a fear for any insects gets bitten by a spider. A fear of spiders develops. The Para tries to avoid spiders and when a spider gets into the house the Para walks away and ask another Para to take it outside. But then the Para goes out to the forest and walks on an ant hill. The Para gets attacked and freaks out. Now there is a fear of spiders and ants. If the Para doesn’t deal with the anxiety properly the fear can get worse. They may avoid the woods all together and constantly have pest control get rid of any insects in the house. It can also go the other way and the Para can get over the fear. Face the fear by experiencing insects at a slow pace, learning about them or talking to a professional.

    Another way for a fear to develop could be taught. Parents can tell their children about the dangers in the world which would lead for the children to develop a fear of something that they never experienced.