Home › Forums › General Ideas › How would advanced toggle on/off features work? Ideas. › Reply To: How would advanced toggle on/off features work? Ideas.
Star HubkinOctober 16, 2020 at 7:54 amHub Points12129
Thanks! I think the ideas should be combined, settings sorted into detailed gameplay feature categories in the settings once the game begins, after making the basic decisions I was talking about. My thinking was to have a simple way to enter into the game with some settings that suit the player, hence basic “difficulty” choices, before having to contend with all the options you would have – even if they are well-organised.