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Star HubkinOctober 16, 2020 at 7:54 amHub Points10215
Thanks! I think the ideas should be combined, settings sorted into detailed gameplay feature categories in the settings once the game begins, after making the basic decisions I was talking about. My thinking was to have a simple way to enter into the game with some settings that suit the player, hence basic “difficulty” choices, before having to contend with all the options you would have – even if they are well-organised.+4