This makes a lot of sense to me. With all the devs talk of personalities, it makes me wonder if each individual’s “neutral” emotion will actually be something slightly different. If you’re generally happy, maybe that’s your neutral or if you are more the brooding type, perhaps it’s something like thoughtful or introspective.
The emotional states are important but I don’t think it’s beneficial to have them change like the weather (TS4 where you can flick in and out of emotional states merely by walking through rooms with different decor). Unless the emotional state is very strong, it doesn’t make a lot of sense to have it limit activities or impair your ability to learn skills.Posted September 3, 2020 at 3:43 pm