I only ever played one game in that other series for a short period, so I don’t remember how the needs worked all too much to make the best comparison. However, I do think it would be nice to get a hunger and a hydration need in Paralives only because it’s more realistic. I would like for some needs to be based around age if possible. Like, baby and toddler Paras would require less food, but more sleep. I also agree with you that snacks and drinks shouldn’t count toward hunger (except milk/formula for babies).
If it were up to me, I think the major needs would probably be something like: Hunger-Hydration-Sleep/Energy-Bathroom.
As for the emotional side, I personally don’t think that should work towards major needs, to the point that if they get too low it effects their well being. Like the social example you gave, I think that should just be something on the side that could only be necessary based on their personality. And I believe in the other game there was a need for “fun”. I hope that if Paralives does something similar, it’s also something on the side and not anything that will harm the Paras well being.
And of course, however needs end up being done, it would be nice to have a cheat to disable all or some needs for players who don’t want too much to worry about.Posted August 8, 2020 at 5:28 pm