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  • bailey

    Star Hubkin
    July 15, 2020 at 4:11 pm
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    I think a system like this would be really cool. I only ever played that other game for a very short time, so I don’t remember much about it, but as far as I remembered, all needs were the same for all characters. I like this example you have here becuase it varies based on Parafolk’s personality, which I think makes sense. This pyramid would be great it could give Paras different priorities in life. If this concept isn’t too difficult to program, I’d like to see something like this in Paralives.

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