The Paralives Hub › Forums › Gameplay & Simulation › Traits. › Reply To: Traits.
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I like a lot of these, though some kind of confuse me. Like, I get why a smart para could learn their skills faster, but I don’t get why they’d become more stressed than a non-smart para. I’m also kind of lost on “smiling” and “hard laugh” and what those entail. Maybe you could explain those a bit?
I guess the thing I’m most confused about on what you mean by “traits”. Some of these do sound like traits a person could have (superstitious), but some sound like hobbies (painter/gamer) and others like lifestyles (vegan/vegitarian). It’s kind of hard for me to make my own suggestions when I’m not sure what your idea is for traits to function in the game. Could you elaborate on this idea?